UNCLASSIFIED // MESH BUDDY // PUBLIC RELEASE
MESH BUDDY Tactical Mesh Console // AO NPN-OKI
Mil Time---- Local
Data+--:--:--
Nodes--/--
MESHCON --
Daily 24-Hour Mesh Matchup

Home Rig vs Away Rig

Every night at 8 PM Eastern, two active OKI Mesh nodes get drafted into a 24-hour head-to-head match. Packet growth during the window is the score. Winner gets posted when the buzzer hits.

Total Hits
0
Current Leader
TIE
Margin
Even match
Current Game

Daily Node Matchup

Random active nodes, live scores, and completed results stay grouped for quick reading.

HOME RIG
Random active node drawn at 8 PM Eastern
HOME
0
Game Score
AWAY RIG
Random active node drawn at 8 PM Eastern
AWAY
0
Game Score
Live Signals

Hit Feed & Game Log

Fresh packets on the left, official W/L outcomes on the right.

πŸ“‘ Live Hit Feed

visible team activity
Loading live hits...

πŸ† Public Game Log

green W / red L
Loading completed games...
Scoring

How The Match Is Counted

Simple 24-hour scoring rules, visible at a glance.

⏱️ 24 Hours Each game runs exactly 24 hours from its start time.
🎯 Team Score Each packet gained by a drafted node after kickoff counts as one point.
⚑ Shared Hits Shared/path hits still feed the league stats. Current shared hits: 0.
🏁 W / L Higher score gets a green W. Lower score gets a red L. Ties are logged as T.

League Extras

all-time signal counters
Home Feed
0
Away Feed
0
Shared / Path Hits
0
Network View

OKI Mesh Live Network Stats

Live packet volume, active nodes, talkers, regions, signal strength, and recent activity.

🌐 OKI Mesh Live Network Stats

true data from CoreScope MQTT
Live Packets
0
Unique Nodes
0
Packets / Min
0
Active 15 Min
0
Active 1 Hour
0
Last 5 Min
0

πŸ… Top Talkers

most packets seen
Waiting for OKI Mesh data...

πŸ“ Regions / Topics

where packets are grouped
Waiting for topic groups...

πŸ“Ά Strongest Signals

RSSI/SNR when present
Waiting for radio stats...

πŸ›°οΈ Recent OKI Activity

live feed
Waiting for activity...
Broadcast Layer

League View

Race track, awards, leaderboards, heat map, achievements, and announcer summaries.

OKI Mesh League Broadcast
Every node is a player. Every packet is a play. The Home Rig vs Away Rig daily draw is the main event.
Live League Stats Player Cards RF Arena

Daily Race Track

current 24-hour game
Home Rig
β˜ƒοΈ
0
Away Rig
πŸ”₯
0
Loading OKI Mesh broadcast ticker...

πŸŽ–οΈ League Awards

MVP, signal beast, current match, last event
Loading awards...

πŸ§‘β€πŸš€ Player Leaderboard

all OKI Mesh nodes/devices
Loading players...

πŸ“ˆ Packet Activity Sparkline

last 60 minutes

βš”οΈ Momentum Meter

who owns the current game vibe
Home Rig Away Rig
βš”οΈ
Loading momentum...
Waiting for live game data.

πŸ“£ Arena Crowd Noise

based on real OKI packets per minute
πŸ“‘
Loading arena noise...
0

🏟️ Mesh Olympics League Record

public W-L-T record from completed games
Loading league record...

πŸŽ–οΈ Current Game Achievements

first blood, last packet, hot streak, top player
Loading achievements...

πŸ”₯ 24-Hour Packet Heat Map

true packet activity by hour

πŸŽ™οΈ Arena Announcer

local live play-by-play
Loading announcer booth...
Player Intel

Power Rankings & Scouting

Computed rankings, replay booth, regional divisions, quests, and node scouting cards.

⚑ OKI Mesh Power Rankings

computed from packets, recency, RSSI/SNR
Loading power rankings...

πŸ“Ί Instant Replay Booth

latest scoring plays
Loading instant replay...

πŸ—ΊοΈ Regional Divisions

top OKI Mesh topic groups / regions
Loading divisions...

🎯 Daily Quest Board

watchable live targets for the league
Loading quests...

πŸ“£ Network Hype Level

packets per minute + active nodes + close game bonus
Loading hype meter...

πŸ•΅οΈ Scouting Reports

player classes for top OKI Mesh nodes
Loading scouting reports...